Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 172 days ago
6 / 7 / 12
K / D / A
60%
Kill participation
1,293.3
Damage / min
12,893g
481.4 gold / min
17
10 placed · 2 cleared
198
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat奶熊王#枫哥不是区
Yone · Top
6 / 5 / 5
36.7% KP
18,778
16% share
11,887g
225 CS · 8.4/m
ninkey#god
Ambessa · Jungle
11 / 6 / 5
53.3% KP
37,877
32.3% share
13,184g
195 CS · 7.3/m
Endless#CN1
Galio · Mid
4 / 9 / 8
40% KP
14,042
12% share
8,754g
158 CS · 5.9/m
미 키#0313
Lucian · ADC
6 / 7 / 12
60% KP
34,639
29.5% share
12,893g
198 CS · 7.4/m
BerrGod#KR3
Nami · Support
3 / 6 / 16
63.3% KP
12,073
10.3% share
7,663g
17 CS · 0.6/m
Red side
VictoryRaptor#KR123
Jayce · Top
6 / 8 / 10
48.5% KP
28,177
23.1% share
12,408g
218 CS · 8.1/m
머리뜯어#머리뜯어
Lillia · Jungle
3 / 5 / 16
57.6% KP
18,777
15.4% share
11,515g
205 CS · 7.7/m
온 재#KR1
Zed · Mid
14 / 3 / 6
60.6% KP
42,406
34.7% share
16,047g
188 CS · 7/m
FAad#2007
Zeri · ADC
7 / 9 / 13
60.6% KP
25,049
20.5% share
14,384g
207 CS · 7.7/m
조재원#여친구함
Alistar · Support
3 / 5 / 25
84.8% KP
7,763
6.4% share
9,247g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
