Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 172 days ago
16 / 3 / 12
K / D / A
77.8%
Kill participation
1,310.3
Damage / min
14,806g
598.2 gold / min
44
12 placed · 7 cleared
196
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryADER#KR77
Vayne · Top
2 / 5 / 10
33.3% KP
20,193
17.4% share
9,258g
173 CS · 7/m
미 키#0313
Jayce · Jungle
16 / 3 / 12
77.8% KP
32,429
27.9% share
14,806g
196 CS · 7.9/m
LNG BuLLDoG#KR2
Twisted Fate · Mid
7 / 0 / 10
47.2% KP
19,152
16.5% share
14,110g
242 CS · 9.8/m
Youtube Chowon#0408
Aphelios · ADC
11 / 5 / 9
55.6% KP
34,140
29.4% share
15,845g
211 CS · 8.5/m
vvi2#KR1
Nautilus · Support
0 / 5 / 27
75% KP
10,322
8.9% share
8,561g
18 CS · 0.7/m
Red side
DefeatM G#2821
Sion · Top
1 / 5 / 7
44.4% KP
13,836
18.9% share
7,947g
175 CS · 7.1/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
8 / 6 / 7
83.3% KP
16,484
22.5% share
11,316g
179 CS · 7.2/m
Wonderwall#mid
Annie · Mid
2 / 9 / 3
27.8% KP
19,046
26% share
8,655g
193 CS · 7.8/m
chesterbb#0811
Zeri · ADC
6 / 8 / 3
50% KP
16,897
23% share
12,656g
229 CS · 9.3/m
피그차이나#KR1
Lulu · Support
1 / 8 / 12
72.2% KP
7,068
9.6% share
7,191g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
