Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 171 days ago
5 / 7 / 7
K / D / A
50%
Kill participation
732.8
Damage / min
9,562g
411.9 gold / min
33
15 placed · 3 cleared
146
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Jayce · Top
4 / 1 / 6
30.3% KP
21,356
21.8% share
12,531g
252 CS · 10.9/m
DK Lucid#KR1
Xin Zhao · Jungle
15 / 1 / 5
60.6% KP
24,792
25.3% share
14,076g
172 CS · 7.4/m
쿠람지#KR9
Twisted Fate · Mid
4 / 5 / 5
27.3% KP
14,177
14.4% share
10,584g
176 CS · 7.6/m
FAad#2007
Yunara · ADC
6 / 9 / 9
45.5% KP
21,241
21.6% share
11,723g
163 CS · 7/m
로키의 코 드리블#2004
Elise · Support
4 / 8 / 15
57.6% KP
16,588
16.9% share
8,576g
21 CS · 0.9/m
Red side
DefeatDK ShowMaker#KR1
Sion · Top
2 / 4 / 2
16.7% KP
15,924
18.1% share
8,121g
189 CS · 8.1/m
미 키#0313
Lee Sin · Jungle
5 / 7 / 7
50% KP
17,013
19.4% share
9,562g
146 CS · 6.3/m
Sanling#FPX
Azir · Mid
5 / 5 / 4
37.5% KP
19,931
22.7% share
9,576g
202 CS · 8.7/m
Selfless#KR11
Caitlyn · ADC
9 / 9 / 5
58.3% KP
25,985
29.6% share
13,528g
196 CS · 8.4/m
卷宝天天开心#GYHad
Nautilus · Support
3 / 9 / 11
58.3% KP
9,061
10.3% share
7,199g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
