Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 170 days ago
4 / 6 / 10
K / D / A
48.3%
Kill participation
769.6
Damage / min
15,115g
447.6 gold / min
46
6 placed · 7 cleared
267
7.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory달의 사나이#KR2
Rumble · Top
10 / 3 / 9
65.5% KP
37,132
28.2% share
16,318g
272 CS · 8.1/m
미 키#0313
Xin Zhao · Jungle
4 / 6 / 10
48.3% KP
25,986
19.7% share
15,115g
267 CS · 7.9/m
perilla leaf#123
Cassiopeia · Mid
6 / 8 / 8
48.3% KP
29,013
22% share
14,106g
275 CS · 8.1/m
꾸리1#KR1
Swain · ADC
4 / 12 / 18
75.9% KP
26,293
20% share
13,166g
177 CS · 5.2/m
TheHank#Xhh
Rell · Support
5 / 6 / 20
86.2% KP
13,304
10.1% share
11,494g
50 CS · 1.5/m
Red side
Defeatmika#mio韩服
Brand · Top
4 / 5 / 14
51.4% KP
34,764
21.8% share
13,645g
241 CS · 7.1/m
qwerqwerqwer#KR00
Zac · Jungle
7 / 3 / 17
68.6% KP
26,398
16.5% share
14,516g
236 CS · 7/m
lingyo#6511
Qiyana · Mid
9 / 4 / 10
54.3% KP
36,733
23% share
13,791g
221 CS · 6.5/m
TOPKING#asd
Draven · ADC
13 / 9 / 10
65.7% KP
44,142
27.7% share
19,155g
266 CS · 7.9/m
화내지말고 살자#KR1
Maokai · Support
2 / 8 / 21
65.7% KP
17,524
11% share
9,933g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
