Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 170 days ago
8 / 6 / 22
K / D / A
78.9%
Kill participation
800.3
Damage / min
13,646g
450.6 gold / min
36
7 placed · 6 cleared
172
5.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Yorick · Top
3 / 8 / 7
26.3% KP
20,522
15.3% share
12,426g
249 CS · 8.2/m
미 키#0313
Jarvan IV · Jungle
8 / 6 / 22
78.9% KP
24,235
18.1% share
13,646g
172 CS · 5.7/m
dlfuwls#123
Ahri · Mid
14 / 6 / 14
73.7% KP
41,160
30.7% share
16,196g
209 CS · 6.9/m
Life ls Fast#KR1
Kog'Maw · ADC
13 / 8 / 13
68.4% KP
39,526
29.5% share
18,718g
245 CS · 8.1/m
DNS 피터#0428
Lulu · Support
0 / 6 / 31
81.6% KP
8,768
6.5% share
9,297g
31 CS · 1/m
Red side
Defeat근거리탑챔프만함#속았지
Jayce · Top
8 / 8 / 11
55.9% KP
38,019
27.4% share
13,781g
211 CS · 7/m
독침붕#딱충이
Sylas · Jungle
15 / 5 / 10
73.5% KP
34,060
24.5% share
16,828g
233 CS · 7.7/m
lingyo#6511
Naafiri · Mid
3 / 7 / 7
29.4% KP
20,068
14.5% share
10,215g
207 CS · 6.8/m
Peyz#KR11
Yunara · ADC
4 / 9 / 17
61.8% KP
34,445
24.8% share
14,629g
257 CS · 8.5/m
꼬부기#0829
Neeko · Support
4 / 9 / 16
58.8% KP
12,242
8.8% share
10,049g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
