Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 168 days ago
8 / 6 / 9
K / D / A
70.8%
Kill participation
670.2
Damage / min
13,285g
451.6 gold / min
51
11 placed · 7 cleared
200
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Ambessa · Top
8 / 3 / 4
50% KP
26,795
23.5% share
13,047g
239 CS · 8.1/m
미 키#0313
Vi · Jungle
8 / 6 / 9
70.8% KP
19,714
17.3% share
13,285g
200 CS · 6.8/m
YeQiuFeng#yaya
Qiyana · Mid
3 / 15 / 5
33.3% KP
28,163
24.7% share
10,729g
159 CS · 5.4/m
dydwns7667#7667
Ziggs · ADC
5 / 12 / 5
41.7% KP
28,220
24.8% share
12,254g
200 CS · 6.8/m
luxo#84y
Karma · Support
0 / 10 / 12
50% KP
10,943
9.6% share
7,993g
38 CS · 1.3/m
Red side
Victory불안하다#불안해
Gangplank · Top
6 / 4 / 12
39.1% KP
30,548
22.3% share
13,318g
244 CS · 8.3/m
Im noob777#777
Skarner · Jungle
6 / 3 / 24
65.2% KP
21,597
15.8% share
12,435g
178 CS · 6.1/m
김익동#KR1
Aurelion Sol · Mid
13 / 7 / 11
52.2% KP
28,113
20.5% share
12,238g
196 CS · 6.7/m
류성민#444
Varus · ADC
11 / 7 / 10
45.7% KP
33,061
24.2% share
15,895g
252 CS · 8.6/m
Maldives#0727
Anivia · Support
10 / 3 / 20
65.2% KP
23,554
17.2% share
11,176g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
