Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 166 days ago
7 / 8 / 17
K / D / A
61.5%
Kill participation
1,045.3
Damage / min
13,036g
450.6 gold / min
38
8 placed · 7 cleared
186
6.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory느낌표물음표#KR2
Rumble · Top
5 / 8 / 18
59% KP
41,082
26.7% share
11,720g
180 CS · 6.2/m
미 키#0313
Xin Zhao · Jungle
7 / 8 / 17
61.5% KP
30,243
19.6% share
13,036g
186 CS · 6.4/m
下一次月落#qcf
Camille · Mid
9 / 6 / 6
38.5% KP
20,532
13.3% share
12,485g
202 CS · 7/m
NinjaKiwi#KoR
Jhin · ADC
13 / 9 / 16
74.4% KP
39,402
25.6% share
18,237g
230 CS · 7.9/m
차이로이#kr3
Leona · Support
5 / 8 / 29
87.2% KP
22,828
14.8% share
11,131g
22 CS · 0.8/m
Red side
DefeatZeus#glgl
Aatrox · Top
8 / 7 / 10
46.2% KP
42,862
27.2% share
13,556g
209 CS · 7.2/m
h3R3#0926
Pantheon · Jungle
16 / 7 / 8
61.5% KP
39,796
25.2% share
14,286g
177 CS · 6.1/m
명치에팔콘펀치꽂는이도윤#KR1
Twisted Fate · Mid
4 / 5 / 18
56.4% KP
30,812
19.5% share
15,094g
249 CS · 8.6/m
Chang Min #KR1
Cassiopeia · ADC
10 / 9 / 14
61.5% KP
32,917
20.9% share
14,520g
198 CS · 6.8/m
xiaofang#qaq
Nautilus · Support
1 / 11 / 20
53.8% KP
11,443
7.3% share
8,320g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
