Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 161 days ago
3 / 5 / 4
K / D / A
41.2%
Kill participation
569.5
Damage / min
11,215g
355.8 gold / min
39
6 placed · 10 cleared
207
6.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBurdol#1225
Jayce · Top
5 / 5 / 8
37.1% KP
24,472
18.7% share
14,936g
284 CS · 9/m
hle eclipse#똑똑함
Jarvan IV · Jungle
10 / 2 / 20
85.7% KP
23,477
18% share
15,608g
211 CS · 6.7/m
로키의 코 드리블#2004
Ahri · Mid
9 / 6 / 15
68.6% KP
32,636
25% share
14,187g
234 CS · 7.4/m
ioio2#KR1
Jhin · ADC
8 / 1 / 12
57.1% KP
33,359
25.5% share
16,899g
299 CS · 9.5/m
t4k1zz#KR2
Skarner · Support
3 / 3 / 14
48.6% KP
16,722
12.8% share
10,313g
33 CS · 1/m
Red side
DefeatLiangChen#0611
Yorick · Top
6 / 4 / 5
64.7% KP
24,596
25.3% share
14,905g
272 CS · 8.6/m
미 키#0313
Xin Zhao · Jungle
3 / 5 / 4
41.2% KP
17,950
18.4% share
11,215g
207 CS · 6.6/m
Nguyễn Tuấn Kiên#2004
Aurora · Mid
3 / 10 / 3
35.3% KP
21,597
22.2% share
11,083g
203 CS · 6.4/m
夏を書き留める#S T
Jinx · ADC
4 / 7 / 5
52.9% KP
24,929
25.6% share
15,281g
305 CS · 9.7/m
푸 린#OwO
Bard · Support
1 / 9 / 10
64.7% KP
8,250
8.5% share
8,177g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
