Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 159 days ago
10 / 2 / 10
K / D / A
64.5%
Kill participation
1,247.5
Damage / min
15,757g
524.7 gold / min
56
20 placed · 5 cleared
223
7.4 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Darius · Top
8 / 5 / 5
41.9% KP
26,554
19.4% share
13,172g
229 CS · 7.6/m
미 키#0313
Lee Sin · Jungle
10 / 2 / 10
64.5% KP
37,466
27.3% share
15,757g
223 CS · 7.4/m
CYBER ATLETA#TDAH
Cassiopeia · Mid
8 / 8 / 8
51.6% KP
34,515
25.2% share
12,541g
213 CS · 7.1/m
Departures#Kami
Ezreal · ADC
5 / 7 / 5
32.3% KP
30,771
22.4% share
15,201g
281 CS · 9.4/m
군필혜지#333
Soraka · Support
0 / 4 / 19
61.3% KP
7,884
5.7% share
8,870g
33 CS · 1.1/m
Red side
Defeat기리보이혁갓#아입니두
Jax · Top
12 / 4 / 3
57.7% KP
42,048
30.2% share
17,772g
258 CS · 8.6/m
Natalie#0304
Sylas · Jungle
5 / 10 / 7
46.2% KP
29,823
21.4% share
11,951g
176 CS · 5.9/m
온 재#KR1
Zed · Mid
5 / 8 / 3
30.8% KP
29,894
21.5% share
11,685g
188 CS · 6.3/m
간절합니다#Honey
Jhin · ADC
4 / 4 / 4
30.8% KP
24,321
17.5% share
11,481g
240 CS · 8/m
Bluffing#1207
Karma · Support
0 / 5 / 13
50% KP
13,179
9.5% share
7,776g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
