Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 158 days ago
8 / 10 / 8
K / D / A
55.2%
Kill participation
1,513.7
Damage / min
17,663g
542.9 gold / min
14
9 placed · 3 cleared
275
8.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Gnar · Top
6 / 4 / 11
45.9% KP
37,019
30.8% share
14,993g
283 CS · 8.7/m
Zac#KR1
Zac · Jungle
10 / 2 / 11
56.8% KP
20,102
16.7% share
16,473g
270 CS · 8.3/m
KRX Ucal#0130
Cassiopeia · Mid
7 / 6 / 9
43.2% KP
24,721
20.6% share
13,236g
263 CS · 8.1/m
KRX Winner#KR0
Ashe · ADC
7 / 13 / 12
51.4% KP
25,265
21% share
16,450g
241 CS · 7.4/m
Celine#KR33
Seraphine · Support
7 / 4 / 20
73% KP
13,058
10.9% share
12,238g
60 CS · 1.8/m
Red side
Defeat꿈의 파괴자#0419
K'Sante · Top
2 / 6 / 4
20.7% KP
13,943
9.5% share
11,855g
257 CS · 7.9/m
keep your heart#19IXU
Lee Sin · Jungle
9 / 3 / 5
48.3% KP
20,332
13.8% share
14,068g
219 CS · 6.7/m
Pungyeon#0116
Viktor · Mid
2 / 6 / 9
37.9% KP
38,270
26% share
13,512g
302 CS · 9.3/m
미 키#0313
Ezreal · ADC
8 / 10 / 8
55.2% KP
49,245
33.5% share
17,663g
275 CS · 8.5/m
Duro#Gen
Skarner · Support
8 / 12 / 12
69% KP
25,121
17.1% share
12,276g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
