Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 158 days ago
7 / 7 / 14
K / D / A
61.8%
Kill participation
766.4
Damage / min
13,035g
477.5 gold / min
31
8 placed · 5 cleared
176
6.4 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Galio · Top
3 / 6 / 14
47.2% KP
19,668
16.2% share
9,598g
180 CS · 6.6/m
Raptor#KR123
Lee Sin · Jungle
8 / 7 / 14
61.1% KP
21,362
17.6% share
12,041g
176 CS · 6.4/m
M G#2821
Taliyah · Mid
2 / 10 / 17
52.8% KP
26,368
21.7% share
10,495g
186 CS · 6.8/m
Wonderwall#mid
Tristana · ADC
7 / 5 / 9
44.4% KP
19,272
15.9% share
14,641g
227 CS · 8.3/m
惊喜惊喜#KR3
Pantheon · Support
16 / 6 / 13
80.6% KP
34,624
28.5% share
12,401g
44 CS · 1.6/m
Red side
VictoryT1 Midir#KR06
Rumble · Top
7 / 6 / 11
52.9% KP
29,206
25.5% share
11,357g
198 CS · 7.3/m
미 키#0313
Vi · Jungle
7 / 7 / 14
61.8% KP
20,924
18.3% share
13,035g
176 CS · 6.4/m
데마시아TV#Lux R
Corki · Mid
10 / 6 / 7
50% KP
27,263
23.8% share
15,021g
242 CS · 8.9/m
대광 #God
Cassiopeia · ADC
8 / 9 / 17
73.5% KP
25,721
22.5% share
14,786g
194 CS · 7.1/m
Bluffing#1207
Nautilus · Support
2 / 8 / 24
76.5% KP
11,342
9.9% share
8,711g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
