Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 157 days ago
13 / 7 / 10
K / D / A
54.8%
Kill participation
1,029.3
Damage / min
14,472g
493.6 gold / min
44
21 placed · 5 cleared
164
5.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory조영준#KR2
Sion · Top
3 / 0 / 17
47.6% KP
19,211
14.8% share
11,672g
231 CS · 7.9/m
미 키#0313
Lee Sin · Jungle
13 / 7 / 10
54.8% KP
30,176
23.2% share
14,472g
164 CS · 5.6/m
나는문이퍼#1360
Akali · Mid
21 / 6 / 2
54.8% KP
42,996
33.1% share
16,681g
214 CS · 7.3/m
dONOtfeAR#1101
Smolder · ADC
5 / 8 / 11
38.1% KP
28,496
22% share
12,719g
218 CS · 7.4/m
내 이름은 이은석#KR1
Karma · Support
0 / 10 / 24
57.1% KP
8,942
6.9% share
9,129g
35 CS · 1.2/m
Red side
DefeatHype#KRR
Vayne · Top
4 / 8 / 4
25.8% KP
25,064
19.7% share
10,724g
222 CS · 7.6/m
Xun#OOK
Nocturne · Jungle
13 / 11 / 4
54.8% KP
20,913
16.4% share
12,531g
180 CS · 6.1/m
윤애옹#KR1
Viktor · Mid
5 / 9 / 12
54.8% KP
33,498
26.3% share
10,640g
178 CS · 6.1/m
WE GO#이나경
Caitlyn · ADC
7 / 8 / 4
35.5% KP
28,249
22.2% share
14,242g
250 CS · 8.5/m
XiXi#716
Elise · Support
2 / 6 / 14
51.6% KP
19,652
15.4% share
9,237g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
