Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 157 days ago
5 / 10 / 6
K / D / A
27.5%
Kill participation
971.2
Damage / min
13,025g
371.8 gold / min
20
6 placed · 2 cleared
238
6.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyinxiaohei#561
Jax · Top
7 / 6 / 6
44.8% KP
31,029
20.1% share
15,104g
242 CS · 6.9/m
제리 부하#2006
Jarvan IV · Jungle
6 / 7 / 13
65.5% KP
29,524
19.2% share
15,067g
213 CS · 6.1/m
허수아비#무적이야
Fiddlesticks · Mid
10 / 11 / 6
55.2% KP
39,916
25.9% share
12,340g
161 CS · 4.6/m
BFX Slayer#0415
Lucian · ADC
3 / 11 / 4
24.1% KP
37,761
24.5% share
16,918g
294 CS · 8.4/m
Let me sup#KR1
Nami · Support
3 / 5 / 13
55.2% KP
15,773
10.2% share
9,937g
48 CS · 1.4/m
Red side
VictoryKanain#비누주워라
K'Sante · Top
7 / 5 / 13
50% KP
40,209
22.4% share
14,209g
205 CS · 5.9/m
Karasu#333
Talon · Jungle
16 / 4 / 4
50% KP
41,299
23% share
19,788g
312 CS · 8.9/m
미 키#0313
Akali · Mid
5 / 10 / 6
27.5% KP
34,024
19% share
13,025g
238 CS · 6.8/m
hle pyeonsik#HLE
Seraphine · ADC
9 / 4 / 12
52.5% KP
36,188
20.2% share
15,632g
252 CS · 7.2/m
FA TOP#2004
Senna · Support
3 / 6 / 18
52.5% KP
27,614
15.4% share
11,975g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
