Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 155 days ago
12 / 9 / 9
K / D / A
77.8%
Kill participation
838.1
Damage / min
13,382g
461.7 gold / min
39
18 placed · 3 cleared
159
5.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTITCH#0215
Sion · Top
3 / 6 / 2
18.5% KP
21,066
20.3% share
9,203g
175 CS · 6/m
미 키#0313
Lee Sin · Jungle
12 / 9 / 9
77.8% KP
24,291
23.4% share
13,382g
159 CS · 5.5/m
리본드#World
Kassadin · Mid
7 / 4 / 7
51.9% KP
24,780
23.9% share
12,449g
251 CS · 8.7/m
Selfless#KR11
Caitlyn · ADC
2 / 10 / 9
40.7% KP
19,244
18.5% share
12,550g
232 CS · 8/m
나는 고등학교에 가본 적이없어#reze
Pantheon · Support
3 / 10 / 12
55.6% KP
14,414
13.9% share
9,442g
28 CS · 1/m
Red side
VictoryZac#KR1
Nasus · Top
6 / 6 / 12
46.2% KP
32,452
24.1% share
12,050g
188 CS · 6.5/m
Grizzly#KR3
Viego · Jungle
11 / 6 / 11
56.4% KP
23,105
17.2% share
16,030g
246 CS · 8.5/m
抖音阿甘爱跑步#xtz小弟
Syndra · Mid
10 / 5 / 13
59% KP
39,445
29.3% share
14,659g
236 CS · 8.1/m
FA Kingdom#KR1
Jhin · ADC
3 / 3 / 20
59% KP
25,072
18.6% share
14,699g
245 CS · 8.5/m
좌파루파사냥꾼#KR1
Pyke · Support
9 / 7 / 9
46.2% KP
14,647
10.9% share
11,117g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
