Match history
Vi champion portrait

Vi

Victory

Ranked Solo/Duo · 154 days ago

23:58Live Riot data

5 / 0 / 12

K / D / A

68%

Kill participation

645.9

Damage / min

11,110g

463.6 gold / min

30

8 placed · 4 cleared

176

7.3 CS / min

Objective control

Blue side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

1

Baron

5

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Finished without a death
10. minute · Maokai-425 gold / -6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Maokai+143 gold / +8 CS

Difference from the opponent Riot assigned to your role.

20. minute · Maokai+133 gold / +13 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +143 gold and +8 CS versus Maokai.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,7785,5558,33311,1100:005:5911:5917:5923:58
Vi: 11,110

Events and purchases

Kill · Lucian → Caitlyn
Kill · Maokai → Lucian
Kill · Swain → Caitlyn
Kill · Teemo → K'Sante
Kill · Maokai → Lucian
Kill · Vi → Maokai
Kill · Lucian → Caitlyn
Kill · Cassiopeia → Azir
Objective · Maokai · Void Grub
Objective · Vi · Infernal Dragon
Objective · Maokai · Void Grub
Objective · Maokai · Void Grub
Kill · Caitlyn → Lucian
Kill · Caitlyn → Swain
Kill · Vi → Azir
Kill · Maokai → Cassiopeia
Kill · Caitlyn → Lucian
Kill · Vi → K'Sante
Kill · Maokai → Swain
Kill · Caitlyn → Swain
Kill · Lucian → Caitlyn
Kill · Caitlyn → Lucian
Kill · Cassiopeia → Maokai
Kill · Cassiopeia → Karma
Kill · Lucian → K'Sante
Kill · Map → Lucian
Building destroyed · Teemo · Outer turret
Building destroyed · Caitlyn · Outer turret
Objective · Maokai · Mountain Dragon
Kill · Azir → Cassiopeia
Kill · Caitlyn → Swain
Kill · Lucian → Caitlyn
Kill · Lucian → Maokai
Kill · Lucian → Azir
Objective · Vi · Rift Herald
Kill · Lucian → K'Sante
Building destroyed · Cassiopeia · Outer turret
Kill · Teemo → Caitlyn
Building destroyed · Vi · Outer turret
Kill · Teemo → Azir
Building destroyed · Swain · Inner turret
Kill · Lucian → Caitlyn
Kill · Maokai → Lucian
Kill · Azir → Swain
Kill · Vi → K'Sante
Kill · Vi → Azir
Objective · Vi · Cloud Dragon
Kill · Cassiopeia → Maokai
Kill · Azir → Swain
Kill · Lucian → Azir

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
14 / 25 / 1744,915g · 71,999 damage
PlayerKDA · KPDamageGold · CSItems
K'Sante champion portrait

충 치#충치1

K'Sante · Top

0 / 6 / 0

0% KP

5,500

7.6% share

7,070g

176 CS · 7.3/m

Maokai champion portrait

Hound#0824

Maokai · Jungle

5 / 4 / 3

57.1% KP

18,585

25.8% share

10,008g

148 CS · 6.2/m

Azir champion portrait

지 훈#KJH

Azir · Mid

3 / 6 / 1

28.6% KP

19,530

27.1% share

9,337g

226 CS · 9.4/m

Caitlyn champion portrait

라면이 맛있다#KR1

Caitlyn · ADC

6 / 7 / 2

57.1% KP

19,545

27.1% share

11,567g

205 CS · 8.6/m

Karma champion portrait

ioio2#KR1

Karma · Support

0 / 2 / 11

78.6% KP

8,839

12.3% share

6,933g

37 CS · 1.5/m

Red side

Victory
25 / 15 / 3853,988g · 85,815 damage
PlayerKDA · KPDamageGold · CSItems
Teemo champion portrait

실명 중독자#KR1

Teemo · Top

3 / 0 / 5

32% KP

19,493

22.7% share

11,894g

263 CS · 11/m

Vi champion portrait

미 키#0313

Vi · Jungle

5 / 0 / 12

68% KP

15,480

18% share

11,110g

176 CS · 7.3/m

Cassiopeia champion portrait

Hebi#스케치

Cassiopeia · Mid

5 / 2 / 5

40% KP

17,371

20.2% share

10,168g

215 CS · 9/m

Lucian champion portrait

HLE Gumayusi#0298

Lucian · ADC

11 / 7 / 3

56% KP

26,299

30.6% share

13,395g

227 CS · 9.5/m

Swain champion portrait

Gankster#1222

Swain · Support

1 / 6 / 13

56% KP

7,172

8.4% share

7,421g

23 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.