Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 153 days ago
8 / 7 / 8
K / D / A
84.2%
Kill participation
784
Damage / min
13,530g
444.3 gold / min
30
9 placed · 4 cleared
208
6.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Vayne · Top
1 / 5 / 1
10.5% KP
14,281
14.3% share
10,053g
222 CS · 7.3/m
미 키#0313
Naafiri · Jungle
8 / 7 / 8
84.2% KP
23,874
23.9% share
13,530g
208 CS · 6.8/m
M G#2821
Orianna · Mid
4 / 5 / 8
63.2% KP
24,886
24.9% share
11,623g
262 CS · 8.6/m
Wonderwall#mid
Viktor · ADC
6 / 9 / 6
63.2% KP
30,555
30.5% share
14,597g
233 CS · 7.7/m
투정꾼#Daemi
Leona · Support
0 / 8 / 11
57.9% KP
6,449
6.4% share
7,166g
25 CS · 0.8/m
Red side
VictoryTOPKING#asd
Jayce · Top
4 / 3 / 6
29.4% KP
27,516
25.2% share
14,264g
293 CS · 9.6/m
무감정솔랭기계#2007
Lee Sin · Jungle
10 / 5 / 18
82.4% KP
20,023
18.3% share
14,732g
200 CS · 6.6/m
Pungyeon#0116
Cassiopeia · Mid
5 / 4 / 8
38.2% KP
23,778
21.8% share
13,788g
278 CS · 9.1/m
Kimman#zxfkk
Jhin · ADC
12 / 4 / 12
70.6% KP
27,195
24.9% share
16,650g
255 CS · 8.4/m
RaiderGO#TWTV0
Darius · Support
3 / 3 / 17
58.8% KP
10,681
9.8% share
10,366g
68 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
