Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 151 days ago
15 / 11 / 8
K / D / A
69.7%
Kill participation
1,388
Damage / min
17,701g
639.4 gold / min
24
8 placed · 7 cleared
229
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHIHAN0#ALPHA
Zaahen · Top
2 / 7 / 5
28% KP
9,698
10.7% share
8,096g
137 CS · 4.9/m
개빡친 빡다피#개빡침
Trundle · Jungle
6 / 6 / 9
60% KP
16,740
18.5% share
11,864g
169 CS · 6.1/m
絕對壓制7777#德雲猛胡
Aurora · Mid
5 / 5 / 1
24% KP
22,702
25.1% share
9,825g
189 CS · 6.8/m
FA Kingdom#KR1
Yunara · ADC
10 / 7 / 6
64% KP
32,844
36.3% share
14,040g
259 CS · 9.4/m
차이로이#kr3
Alistar · Support
2 / 8 / 11
52% KP
8,552
9.4% share
7,850g
15 CS · 0.5/m
Red side
Victory1Jiang#7777
Rumble · Top
5 / 3 / 16
63.6% KP
38,984
30% share
13,067g
224 CS · 8.1/m
Karasu#333
Skarner · Jungle
6 / 3 / 18
72.7% KP
22,899
17.6% share
12,210g
170 CS · 6.1/m
698kk#Miss
Qiyana · Mid
6 / 4 / 10
48.5% KP
21,477
16.5% share
12,486g
185 CS · 6.7/m
미 키#0313
Miss Fortune · ADC
15 / 11 / 8
69.7% KP
38,424
29.5% share
17,701g
229 CS · 8.3/m
홍상현 암살부대#KR2
Rell · Support
1 / 4 / 18
57.6% KP
8,247
6.3% share
8,466g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
