Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 151 days ago
7 / 5 / 15
K / D / A
59.5%
Kill participation
869.7
Damage / min
13,169g
518.8 gold / min
32
15 placed · 3 cleared
179
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiloBramble#KR1
Udyr · Top
2 / 5 / 8
27% KP
21,436
19.3% share
9,930g
197 CS · 7.8/m
미 키#0313
Lee Sin · Jungle
7 / 5 / 15
59.5% KP
22,077
19.9% share
13,169g
179 CS · 7.1/m
gaubeo202#KR1
Twisted Fate · Mid
4 / 7 / 20
64.9% KP
25,162
22.7% share
11,638g
172 CS · 6.8/m
Hound#0824
Jhin · ADC
13 / 7 / 7
54.1% KP
23,990
21.6% share
15,468g
221 CS · 8.7/m
Cz相信自己呀#miohf
Pantheon · Support
11 / 10 / 9
54.1% KP
18,209
16.4% share
11,003g
24 CS · 0.9/m
Red side
Defeat칼과 창 방패#KR1
Warwick · Top
5 / 8 / 3
23.5% KP
19,142
19.5% share
8,917g
169 CS · 6.7/m
add#ary
Graves · Jungle
9 / 8 / 7
47.1% KP
19,967
20.4% share
12,527g
172 CS · 6.8/m
El1enYeager#KR1
Cassiopeia · Mid
5 / 9 / 7
35.3% KP
19,746
20.2% share
10,212g
190 CS · 7.5/m
망고짱#8468
Ashe · ADC
11 / 6 / 11
64.7% KP
27,618
28.2% share
15,167g
251 CS · 9.9/m
대광 #God
Seraphine · Support
4 / 6 / 19
67.6% KP
11,450
11.7% share
9,032g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
