Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 150 days ago
1 / 8 / 3
K / D / A
44.4%
Kill participation
513
Damage / min
8,394g
329.6 gold / min
16
8 placed · 0 cleared
196
7.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWitt#123
LeBlanc · Top
10 / 1 / 8
60% KP
36,575
30.3% share
13,122g
210 CS · 8.2/m
EggHead#3355
Xin Zhao · Jungle
9 / 2 / 16
83.3% KP
25,081
20.8% share
12,947g
179 CS · 7/m
Teddy#sss
Aurora · Mid
5 / 1 / 8
43.3% KP
22,063
18.3% share
11,874g
221 CS · 8.7/m
길가다가까까사달라고조르는이도윤#KR1
Jhin · ADC
5 / 2 / 13
60% KP
23,416
19.4% share
13,960g
232 CS · 9.1/m
홍상현 암살부대#KR2
Neeko · Support
1 / 3 / 16
56.7% KP
13,452
11.2% share
7,888g
33 CS · 1.3/m
Red side
Defeat미 키#0313
Ryze · Top
1 / 8 / 3
44.4% KP
13,064
19.3% share
8,394g
196 CS · 7.7/m
이 차가 식기전에#KR1
Trundle · Jungle
4 / 7 / 1
55.6% KP
15,112
22.3% share
10,717g
173 CS · 6.8/m
야 문영아 미드좀 와#또이브뭐해
Anivia · Mid
0 / 3 / 3
33.3% KP
12,303
18.2% share
8,950g
233 CS · 9.1/m
Chihiro#KR4
Ezreal · ADC
2 / 7 / 3
55.6% KP
19,278
28.5% share
10,578g
208 CS · 8.2/m
soodangkim#vdz
Bard · Support
2 / 5 / 5
77.8% KP
7,898
11.7% share
7,500g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
