Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 150 days ago
12 / 4 / 13
K / D / A
71.4%
Kill participation
1,068.3
Damage / min
12,419g
483.2 gold / min
40
20 placed · 4 cleared
140
5.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwadwaaer#wywq
K'Sante · Top
5 / 5 / 3
44.4% KP
14,384
17.7% share
10,845g
210 CS · 8.2/m
자이라쿤#성 호
Wukong · Jungle
3 / 6 / 4
38.9% KP
18,097
22.3% share
9,441g
170 CS · 6.6/m
쥐정우#4334
Cassiopeia · Mid
5 / 8 / 3
44.4% KP
18,376
22.6% share
8,912g
163 CS · 6.3/m
지 댕#KR00
Ezreal · ADC
4 / 8 / 3
38.9% KP
21,402
26.3% share
10,613g
204 CS · 7.9/m
dangyadangyadang#kr0
Karma · Support
1 / 8 / 6
38.9% KP
8,980
11.1% share
6,707g
20 CS · 0.8/m
Red side
Victory렐복치#KR1
Malphite · Top
5 / 4 / 14
54.3% KP
14,666
12.9% share
9,153g
137 CS · 5.3/m
미 키#0313
Lee Sin · Jungle
12 / 4 / 13
71.4% KP
27,456
24.2% share
12,419g
140 CS · 5.4/m
Vancouver#0602
Viktor · Mid
6 / 1 / 17
65.7% KP
39,431
34.8% share
11,764g
196 CS · 7.6/m
T1 GGomji#0812
Kai'Sa · ADC
10 / 5 / 8
51.4% KP
22,281
19.6% share
14,768g
222 CS · 8.6/m
sS2z#KR1
Nami · Support
2 / 4 / 22
68.6% KP
9,605
8.5% share
8,117g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
