Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 146 days ago
8 / 3 / 16
K / D / A
58.5%
Kill participation
973.3
Damage / min
15,029g
529.2 gold / min
39
5 placed · 9 cleared
207
7.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory실명 중독자#KR1
Teemo · Top
1 / 4 / 3
9.8% KP
19,078
13.4% share
11,254g
237 CS · 8.3/m
미 키#0313
Nocturne · Jungle
8 / 3 / 16
58.5% KP
27,643
19.4% share
15,029g
207 CS · 7.3/m
EPG 카이조쿠단#조 로
Orianna · Mid
6 / 4 / 13
46.3% KP
24,921
17.4% share
13,218g
244 CS · 8.6/m
Opat04#KR04
Smolder · ADC
20 / 9 / 6
63.4% KP
57,760
40.4% share
18,652g
266 CS · 9.4/m
YONG2#6666
Pyke · Support
6 / 3 / 10
39% KP
13,430
9.4% share
11,827g
35 CS · 1.2/m
Red side
Defeat미안한데어쩌라고#KR1
Yorick · Top
2 / 6 / 6
34.8% KP
20,489
21.6% share
10,662g
217 CS · 7.6/m
최섭섭#개섭섭
Rek'Sai · Jungle
5 / 7 / 2
30.4% KP
13,613
14.4% share
11,187g
167 CS · 5.9/m
이지만의하루#이지만
Galio · Mid
1 / 6 / 5
26.1% KP
11,732
12.4% share
10,246g
239 CS · 8.4/m
jusaka#KR2
Senna · ADC
6 / 11 / 8
60.9% KP
20,978
22.1% share
12,386g
177 CS · 6.2/m
抖音丶小猪仔#小猪仔
Elise · Support
9 / 11 / 7
69.6% KP
28,003
29.5% share
14,550g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
