Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 144 days ago
11 / 2 / 13
K / D / A
72.7%
Kill participation
907.4
Damage / min
15,463g
549.3 gold / min
48
21 placed · 5 cleared
212
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Jax · Top
6 / 6 / 6
36.4% KP
21,813
20.3% share
13,135g
220 CS · 7.8/m
미 키#0313
Lee Sin · Jungle
11 / 2 / 13
72.7% KP
25,543
23.8% share
15,463g
212 CS · 7.5/m
Calix#해 린
Annie · Mid
6 / 4 / 7
39.4% KP
25,084
23.4% share
13,298g
245 CS · 8.7/m
Opat04#KR04
Vladimir · ADC
9 / 3 / 4
39.4% KP
25,836
24.1% share
16,699g
326 CS · 11.6/m
DNS 피터#0428
Camille · Support
1 / 7 / 9
30.3% KP
8,950
8.3% share
8,414g
43 CS · 1.5/m
Red side
DefeatBean#커피빈
Aurora · Top
2 / 5 / 2
18.2% KP
26,003
23.3% share
10,760g
262 CS · 9.3/m
Juhana#IsYou
Diana · Jungle
8 / 7 / 8
72.7% KP
24,658
22.1% share
13,410g
198 CS · 7/m
Naruto#Helix
Yasuo · Mid
9 / 6 / 5
63.6% KP
25,096
22.5% share
12,499g
238 CS · 8.5/m
Pungyeon#0116
Varus · ADC
1 / 8 / 8
40.9% KP
22,750
20.4% share
11,669g
217 CS · 7.7/m
Cecilia#1325
Rell · Support
2 / 7 / 17
86.4% KP
12,909
11.6% share
9,220g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
