Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 143 days ago
9 / 10 / 6
K / D / A
46.9%
Kill participation
843.9
Damage / min
11,558g
397.6 gold / min
30
17 placed · 3 cleared
167
5.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory깽깽이#kr3
Lulu · Top
2 / 5 / 16
46.2% KP
22,832
16.4% share
11,509g
266 CS · 9.2/m
RaiderGO#TWTV0
Darius · Jungle
16 / 3 / 8
61.5% KP
32,602
23.4% share
17,279g
271 CS · 9.3/m
그녀석#내가잘알아
Sion · Mid
1 / 10 / 18
48.7% KP
16,969
12.2% share
10,332g
197 CS · 6.8/m
Heart#KR1
Ezreal · ADC
18 / 7 / 10
71.8% KP
55,417
39.8% share
18,548g
263 CS · 9/m
rocalroy#kr2
Karma · Support
2 / 7 / 29
79.5% KP
11,248
8.1% share
9,479g
30 CS · 1/m
Red side
DefeatCasting#KR11
K'Sante · Top
4 / 3 / 5
28.1% KP
17,554
13.8% share
12,097g
233 CS · 8/m
미 키#0313
Lee Sin · Jungle
9 / 10 / 6
46.9% KP
24,529
19.3% share
11,558g
167 CS · 5.7/m
이오가왜있죠#KR1
Anivia · Mid
10 / 9 / 6
50% KP
39,589
31.2% share
11,020g
129 CS · 4.4/m
wonyoon#2008
Varus · ADC
9 / 10 / 9
56.3% KP
36,073
28.4% share
13,527g
199 CS · 6.8/m
Robin#星期日
Nautilus · Support
0 / 7 / 20
62.5% KP
9,166
7.2% share
8,709g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
