Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 140 days ago
3 / 9 / 8
K / D / A
91.7%
Kill participation
1,026.5
Damage / min
13,624g
395.3 gold / min
67
9 placed · 13 cleared
217
6.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Kartis#HK01
K'Sante · Top
6 / 0 / 14
52.6% KP
19,204
15.4% share
13,320g
212 CS · 6.2/m
plokijuhyg#yyc04
Lee Sin · Jungle
13 / 6 / 15
73.7% KP
34,468
27.6% share
17,078g
226 CS · 6.6/m
French bulldogO#KR1
Zilean · Mid
5 / 2 / 23
73.7% KP
16,814
13.5% share
13,585g
261 CS · 7.6/m
Soñar#NSWER
Ashe · ADC
6 / 3 / 20
68.4% KP
27,458
22% share
16,695g
280 CS · 8.1/m
Oh0Tech#KR1
Senna · Support
8 / 2 / 21
76.3% KP
26,863
21.5% share
13,228g
39 CS · 1.1/m
Red side
Defeat乌鲁木齐中路#Where
Rumble · Top
0 / 7 / 4
33.3% KP
20,395
15% share
12,890g
305 CS · 8.8/m
미 키#0313
Jayce · Jungle
3 / 9 / 8
91.7% KP
35,379
26% share
13,624g
217 CS · 6.3/m
CYBER ATLETA#TDAH
Ryze · Mid
4 / 8 / 5
75% KP
37,093
27.3% share
14,924g
286 CS · 8.3/m
JayChou#KR11
Varus · ADC
5 / 3 / 2
58.3% KP
37,508
27.6% share
15,687g
294 CS · 8.5/m
hle eclipse#딜못함
Nautilus · Support
0 / 11 / 7
58.3% KP
5,533
4.1% share
7,937g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
