Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 138 days ago
12 / 3 / 14
K / D / A
74.3%
Kill participation
1,128
Damage / min
14,365g
493.1 gold / min
47
23 placed · 3 cleared
181
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat그 맛은궁진하다#KR1
Gnar · Top
0 / 8 / 5
31.3% KP
18,395
17.5% share
9,436g
205 CS · 7/m
Attack Fight#0923
Xin Zhao · Jungle
2 / 12 / 8
62.5% KP
20,090
19.1% share
9,827g
187 CS · 6.4/m
M G#2821
Ryze · Mid
12 / 2 / 3
93.8% KP
42,429
40.4% share
16,811g
292 CS · 10/m
얼린레몬차#KR33
Senna · ADC
2 / 5 / 9
68.8% KP
18,831
17.9% share
11,107g
211 CS · 7.2/m
universe#mio韩服
Alistar · Support
0 / 8 / 8
50% KP
5,317
5.1% share
6,679g
32 CS · 1.1/m
Red side
VictoryAAAwendyAAA#zypp
Sion · Top
5 / 2 / 16
60% KP
26,154
19.2% share
12,463g
218 CS · 7.5/m
DNS 또이브#KR13
Lee Sin · Jungle
12 / 3 / 14
74.3% KP
32,861
24.2% share
14,365g
181 CS · 6.2/m
개구리음식#개굴개굴
Viktor · Mid
4 / 4 / 15
54.3% KP
27,646
20.3% share
10,930g
216 CS · 7.4/m
Formu1er#880
Draven · ADC
13 / 3 / 11
68.6% KP
37,687
27.7% share
17,198g
217 CS · 7.4/m
Taki#miohf
Nautilus · Support
1 / 4 / 27
80% KP
11,677
8.6% share
9,015g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
