Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 138 days ago
8 / 4 / 7
K / D / A
48.4%
Kill participation
1,175.2
Damage / min
11,429g
498.7 gold / min
17
7 placed · 1 cleared
177
7.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHide on bush#KR1
Jayce · Top
8 / 3 / 5
41.9% KP
29,903
30.8% share
12,559g
228 CS · 9.9/m
Attack Fight#0923
Lee Sin · Jungle
11 / 2 / 10
67.7% KP
18,471
19% share
12,250g
145 CS · 6.3/m
도천지#KR1
Twisted Fate · Mid
1 / 5 / 6
22.6% KP
13,688
14.1% share
9,606g
164 CS · 7.2/m
DNS 또이브#KR13
Lucian · ADC
8 / 4 / 7
48.4% KP
26,932
27.8% share
11,429g
177 CS · 7.7/m
yuedu#KR1
Braum · Support
3 / 3 / 20
74.2% KP
8,018
8.3% share
8,541g
12 CS · 0.5/m
Red side
Defeat별초롬#KR3
Gwen · Top
0 / 5 / 1
5.9% KP
3,278
5% share
7,587g
181 CS · 7.9/m
Bonnie#0314
Xin Zhao · Jungle
6 / 7 / 6
70.6% KP
18,403
28.2% share
10,462g
143 CS · 6.2/m
Opat04#KR04
Naafiri · Mid
11 / 6 / 3
82.4% KP
26,912
41.3% share
13,826g
182 CS · 7.9/m
호랑이가될남자#KR1
Senna · ADC
0 / 5 / 7
41.2% KP
11,793
18.1% share
8,500g
154 CS · 6.7/m
Let me sup#KR1
Alistar · Support
0 / 8 / 10
58.8% KP
4,792
7.4% share
6,178g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
