Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 138 days ago
6 / 8 / 16
K / D / A
64.7%
Kill participation
775.3
Damage / min
13,113g
422.5 gold / min
52
5 placed · 11 cleared
187
6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
8 / 3 / 10
47.4% KP
27,915
20.3% share
14,562g
234 CS · 7.5/m
抖音阿甘爱跑步#xtz小弟
Talon · Jungle
12 / 7 / 7
50% KP
34,111
24.8% share
18,813g
262 CS · 8.4/m
쪼렙이다말로하자#KR1
Zoe · Mid
0 / 8 / 14
36.8% KP
17,319
12.6% share
8,584g
138 CS · 4.4/m
HLE Gumayusi#0298
Ziggs · ADC
16 / 8 / 8
63.2% KP
50,956
37% share
21,638g
258 CS · 8.3/m
WF black EggBap#에그밥
Leona · Support
2 / 9 / 18
52.6% KP
7,372
5.4% share
9,434g
20 CS · 0.6/m
Red side
Defeat차가운코끼리#KR0
Rumble · Top
6 / 6 / 3
26.5% KP
25,700
19.9% share
11,175g
230 CS · 7.4/m
DNS 또이브#KR13
Naafiri · Jungle
6 / 8 / 16
64.7% KP
24,059
18.6% share
13,113g
187 CS · 6/m
Crow#crow9
Mel · Mid
11 / 5 / 7
52.9% KP
33,702
26.1% share
14,295g
252 CS · 8.1/m
bai se zh1 chuan#qwe1
Senna · ADC
10 / 7 / 13
67.6% KP
37,032
28.7% share
14,567g
186 CS · 6/m
qweasdqweasdqw#KR1
Rakan · Support
1 / 12 / 14
44.1% KP
8,678
6.7% share
8,627g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
