Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 138 days ago
10 / 12 / 15
K / D / A
59.5%
Kill participation
943.4
Damage / min
15,288g
435.6 gold / min
44
29 placed · 4 cleared
163
4.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Renekton · Top
5 / 7 / 11
50% KP
37,794
25.9% share
15,637g
294 CS · 8.4/m
고라무니#KR1
Nidalee · Jungle
13 / 7 / 4
53.1% KP
32,295
22.1% share
15,142g
220 CS · 6.3/m
Velja#2203
Irelia · Mid
5 / 8 / 6
34.4% KP
22,688
15.5% share
15,279g
325 CS · 9.3/m
HLE Gumayusi#0298
Miss Fortune · ADC
9 / 11 / 10
59.4% KP
42,060
28.8% share
18,383g
281 CS · 8/m
T1 에테르#1225
Nautilus · Support
0 / 9 / 19
59.4% KP
11,181
7.7% share
9,694g
24 CS · 0.7/m
Red side
VictoryKisue9#123
Gnar · Top
9 / 6 / 13
52.4% KP
46,981
24.1% share
16,511g
312 CS · 8.9/m
DNS 또이브#KR13
Lee Sin · Jungle
10 / 12 / 15
59.5% KP
33,114
17% share
15,288g
163 CS · 4.6/m
트래킹#99999
Xerath · Mid
18 / 0 / 12
71.4% KP
67,050
34.4% share
21,899g
317 CS · 9/m
bai se zh1 chuan#qwe1
Senna · ADC
4 / 10 / 20
57.1% KP
36,357
18.6% share
15,563g
225 CS · 6.4/m
小 云#ziye
Braum · Support
1 / 4 / 27
66.7% KP
11,446
5.9% share
10,657g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
