Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 134 days ago
16 / 4 / 17
K / D / A
73.3%
Kill participation
1,206
Damage / min
17,693g
592.4 gold / min
46
21 placed · 3 cleared
208
7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory종 종#2005
Yasuo · Top
5 / 8 / 10
33.3% KP
21,429
16.8% share
12,865g
247 CS · 8.3/m
DNS 또이브#KR13
Lee Sin · Jungle
16 / 4 / 17
73.3% KP
36,019
28.3% share
17,693g
208 CS · 7/m
안재윤#안재윤
Gragas · Mid
13 / 4 / 14
60% KP
33,799
26.5% share
16,760g
210 CS · 7/m
Enlightening#KR1
Jhin · ADC
5 / 9 / 11
35.6% KP
16,829
13.2% share
12,943g
188 CS · 6.3/m
슌쪽이#1027
Pantheon · Support
6 / 10 / 18
53.3% KP
19,373
15.2% share
11,756g
48 CS · 1.6/m
Red side
Defeatjkjkjkjkk#1173
Gnar · Top
5 / 7 / 7
34.3% KP
20,344
18% share
11,432g
221 CS · 7.4/m
DK Sharvel#KR1
Naafiri · Jungle
3 / 9 / 12
42.9% KP
17,804
15.7% share
11,844g
203 CS · 6.8/m
명구리버드#1234
Akali · Mid
12 / 10 / 7
54.3% KP
32,538
28.7% share
14,371g
210 CS · 7/m
정현몬#밤 구
Varus · ADC
9 / 9 / 9
51.4% KP
27,223
24% share
15,774g
247 CS · 8.3/m
soodangkim#vdz
Pyke · Support
6 / 10 / 16
62.9% KP
15,399
13.6% share
10,524g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
