Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 134 days ago
15 / 8 / 13
K / D / A
73.7%
Kill participation
1,496.8
Damage / min
20,395g
621.2 gold / min
23
8 placed · 4 cleared
250
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForget#KR2
Sion · Top
2 / 8 / 16
47.4% KP
18,858
12% share
11,460g
202 CS · 6.2/m
DK Sharvel#KR1
Xin Zhao · Jungle
6 / 9 / 13
50% KP
22,309
14.2% share
14,215g
200 CS · 6.1/m
CYBER ATLETA#TDAH
Ryze · Mid
12 / 7 / 10
57.9% KP
49,853
31.7% share
17,320g
265 CS · 8.1/m
DNS 또이브#KR13
Jhin · ADC
15 / 8 / 13
73.7% KP
49,145
31.3% share
20,395g
250 CS · 7.6/m
사과나무#2027
Bard · Support
3 / 7 / 25
73.7% KP
16,996
10.8% share
11,131g
32 CS · 1/m
Red side
Defeat감정없는사람#잃어버림
Yone · Top
6 / 7 / 9
38.5% KP
46,219
24.7% share
14,676g
286 CS · 8.7/m
vinaka#KR1
Wukong · Jungle
9 / 6 / 12
53.8% KP
27,259
14.6% share
15,397g
259 CS · 7.9/m
M G#2821
Akali · Mid
16 / 5 / 10
66.7% KP
41,771
22.3% share
15,922g
211 CS · 6.4/m
Heru#KR821
Ezreal · ADC
6 / 11 / 16
56.4% KP
59,178
31.6% share
16,718g
244 CS · 7.4/m
向阳而生不惧阴霾#66666
Rell · Support
2 / 9 / 24
66.7% KP
12,809
6.8% share
10,178g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
