Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 133 days ago
15 / 6 / 17
K / D / A
64%
Kill participation
1,342.1
Damage / min
23,525g
572.6 gold / min
53
7 placed · 10 cleared
282
6.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory지 역#지 역
Akali · Top
12 / 1 / 11
46% KP
39,235
18.6% share
17,803g
277 CS · 6.7/m
DNS 또이브#KR13
Qiyana · Jungle
15 / 6 / 17
64% KP
55,137
26.1% share
23,525g
282 CS · 6.9/m
Wonderwall#mid
Viktor · Mid
13 / 6 / 14
54% KP
59,787
28.3% share
20,295g
351 CS · 8.5/m
뽀송이불#1234
Caitlyn · ADC
5 / 11 / 12
34% KP
30,282
14.4% share
17,798g
275 CS · 6.7/m
asdfvcxz#asdf
Heimerdinger · Support
5 / 13 / 23
56% KP
26,482
12.6% share
13,937g
61 CS · 1.5/m
Red side
DefeatPungyeon#0116
Vayne · Top
3 / 10 / 7
27% KP
35,899
22% share
16,379g
337 CS · 8.2/m
KeyPlayer#ΚR1
Vi · Jungle
4 / 9 / 16
54.1% KP
18,705
11.5% share
14,310g
218 CS · 5.3/m
vinaka#KR1
Ryze · Mid
6 / 13 / 6
32.4% KP
39,972
24.5% share
19,235g
355 CS · 8.6/m
강 준#펜리르
Mel · ADC
22 / 9 / 7
78.4% KP
56,329
34.5% share
23,638g
331 CS · 8.1/m
Let me sup#KR1
Rell · Support
2 / 9 / 22
64.9% KP
12,207
7.5% share
11,519g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
