Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 132 days ago
4 / 3 / 16
K / D / A
43.5%
Kill participation
570.1
Damage / min
9,273g
424.7 gold / min
26
7 placed · 3 cleared
118
5.4 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE Gumayusi#0298
Sion · Top
6 / 0 / 11
37% KP
17,789
16.1% share
9,913g
180 CS · 8.2/m
DNS 또이브#KR13
Jarvan IV · Jungle
4 / 3 / 16
43.5% KP
12,448
11.2% share
9,273g
118 CS · 5.4/m
lIlIIlIIlIIl#qwer
Yone · Mid
11 / 3 / 10
45.7% KP
29,005
26.2% share
12,612g
197 CS · 9/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
19 / 2 / 7
56.5% KP
37,525
33.9% share
14,522g
203 CS · 9.3/m
asdfvcxz#asdf
Skarner · Support
6 / 10 / 15
45.7% KP
13,982
12.6% share
8,455g
17 CS · 0.8/m
Red side
Defeat란재앙#대재앙
Vayne · Top
0 / 9 / 3
16.7% KP
15,563
18.5% share
6,141g
132 CS · 6/m
evi#MioHF
Bel'Veth · Jungle
7 / 7 / 4
61.1% KP
16,606
19.7% share
9,450g
124 CS · 5.7/m
Pungyeon#0116
Akali · Mid
8 / 8 / 4
66.7% KP
30,975
36.8% share
10,824g
191 CS · 8.7/m
히드라리스크#KR2
Jinx · ADC
2 / 11 / 4
33.3% KP
9,873
11.7% share
9,044g
168 CS · 7.7/m
La La Land#라라랜드
Poppy · Support
1 / 11 / 6
38.9% KP
11,129
13.2% share
5,701g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
