Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 132 days ago
6 / 10 / 9
K / D / A
57.7%
Kill participation
626.6
Damage / min
10,629g
394.2 gold / min
20
6 placed · 2 cleared
168
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Lissandra · Top
6 / 5 / 13
48.7% KP
29,904
27.5% share
12,827g
237 CS · 8.8/m
Shylie#KR1
Lee Sin · Jungle
19 / 2 / 10
74.4% KP
27,883
25.7% share
17,580g
195 CS · 7.2/m
기사키#bee
Anivia · Mid
4 / 9 / 9
33.3% KP
15,903
14.6% share
10,530g
187 CS · 6.9/m
sspop#KR2
Jhin · ADC
9 / 2 / 12
53.8% KP
29,702
27.4% share
16,826g
258 CS · 9.6/m
Thresh#S T
Thresh · Support
1 / 8 / 18
48.7% KP
5,189
4.8% share
8,167g
29 CS · 1.1/m
Red side
DefeatYiNova#2006
Ambessa · Top
4 / 7 / 5
34.6% KP
26,643
24.9% share
9,432g
176 CS · 6.5/m
DNS 또이브#KR13
Jarvan IV · Jungle
6 / 10 / 9
57.7% KP
16,898
15.8% share
10,629g
168 CS · 6.2/m
카리나#애교용
Lux · Mid
9 / 8 / 10
73.1% KP
25,802
24.1% share
12,156g
199 CS · 7.4/m
Rekkles#KR96
Caitlyn · ADC
6 / 8 / 8
53.8% KP
25,987
24.3% share
12,640g
219 CS · 8.1/m
Light and Shadow#gem
Bard · Support
1 / 6 / 20
80.8% KP
11,739
11% share
7,560g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
