Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 131 days ago
3 / 1 / 12
K / D / A
42.9%
Kill participation
431.9
Damage / min
10,580g
456.4 gold / min
30
16 placed · 1 cleared
187
8.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Rumble · Top
3 / 3 / 7
28.6% KP
15,039
15.6% share
9,711g
193 CS · 8.3/m
DNS 또이브#KR13
Lee Sin · Jungle
3 / 1 / 12
42.9% KP
10,014
10.4% share
10,580g
187 CS · 8.1/m
Blessing for u#0108
Syndra · Mid
6 / 1 / 10
45.7% KP
20,559
21.3% share
11,768g
220 CS · 9.5/m
vital#0916
Lucian · ADC
8 / 4 / 16
68.6% KP
27,829
28.8% share
16,090g
195 CS · 8.4/m
nizuizhengui#小何的枪
Pantheon · Support
15 / 7 / 9
68.6% KP
23,221
24% share
11,255g
23 CS · 1/m
Red side
DefeatKisue9#123
Jayce · Top
2 / 5 / 1
18.8% KP
14,999
23.1% share
8,568g
201 CS · 8.7/m
Im noob777#777
Shyvana · Jungle
2 / 6 / 5
43.8% KP
7,905
12.2% share
8,613g
143 CS · 6.2/m
Cz相信自己呀#miohf
Kassadin · Mid
5 / 6 / 2
43.8% KP
12,197
18.8% share
10,734g
194 CS · 8.4/m
상 휘#바빠닥
Senna · ADC
3 / 8 / 11
87.5% KP
16,279
25% share
10,153g
151 CS · 6.5/m
차가운코끼리#KR0
Camille · Support
4 / 10 / 8
75% KP
13,624
21% share
8,179g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
