Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 128 days ago
7 / 6 / 13
K / D / A
50%
Kill participation
738.3
Damage / min
12,441g
419.6 gold / min
53
24 placed · 4 cleared
176
5.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyaya#YQFZZ
Qiyana · Top
8 / 9 / 12
55.6% KP
31,095
23.4% share
12,827g
157 CS · 5.3/m
抖音丶辛哥哥#9999
Kindred · Jungle
9 / 10 / 14
63.9% KP
32,124
24.1% share
15,029g
190 CS · 6.4/m
Pungyeon#0116
Twisted Fate · Mid
6 / 1 / 15
58.3% KP
23,522
17.7% share
16,307g
300 CS · 10.1/m
qweasdqweasdqw#KR1
Senna · ADC
7 / 9 / 19
72.2% KP
33,045
24.8% share
15,350g
212 CS · 7.2/m
금동몬스터#KR1
Poppy · Support
6 / 11 / 16
61.1% KP
13,275
10% share
10,722g
31 CS · 1/m
Red side
DefeatGrizzly#KR3
Renekton · Top
7 / 7 / 7
35% KP
23,353
19.8% share
13,805g
269 CS · 9.1/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 6 / 13
50% KP
21,892
18.6% share
12,441g
176 CS · 5.9/m
kanpohongchen#520
Akali · Mid
10 / 3 / 7
42.5% KP
22,077
18.8% share
13,614g
260 CS · 8.8/m
벌 렁#낼 룽
Ashe · ADC
6 / 9 / 11
42.5% KP
25,005
21.3% share
14,130g
214 CS · 7.2/m
T1 구름#2007
Skarner · Support
10 / 11 / 21
77.5% KP
25,329
21.5% share
12,430g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
