Match history
Sylas champion portrait

Sylas

Victory

Ranked Solo/Duo · 128 days ago

21:13Live Riot data

9 / 1 / 7

K / D / A

69.6%

Kill participation

1,101.5

Damage / min

10,905g

514 gold / min

40

8 placed · 5 cleared

149

7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Lee Sin+1,185 gold / +8 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lee Sin+2,208 gold / +18 CS

Difference from the opponent Riot assigned to your role.

20. minute · Lee Sin+4,198 gold / +18 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2208 gold and +18 CS versus Lee Sin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 18:17.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,7265,4538,17910,9050:005:1810:3615:5521:13
Sylas: 10,905

Events and purchases

Kill · Sylas → Nautilus
Kill · Akshan → Lee Sin
Kill · Sylas → Zilean
Kill · Akshan → Yone
Kill · Ambessa → Zaahen
Kill · Akshan → Yone
Kill · Ashe → Zilean
Objective · Lee Sin · Ocean Dragon
Objective · Sylas · Void Grub
Objective · Sylas · Void Grub
Objective · Sylas · Void Grub
Kill · Yone → Akshan
Kill · Akshan → Yone
Kill · Ambessa → Zaahen
Kill · Zilean → Ashe
Kill · Sylas → Nautilus
Kill · Sylas → Yone
Building destroyed · Ambessa · Outer turret
Kill · Sylas → Zaahen
Kill · Yone → Akshan
Kill · Sylas → Zilean
Building destroyed · Akshan · Outer turret
Objective · Sylas · Mountain Dragon
Kill · Zilean → Akshan
Kill · Sylas → Zaahen
Kill · Sylas → Yone
Kill · Ashe → Nautilus
Building destroyed · Seraphine · Outer turret
Objective · Sylas · Rift Herald
Kill · Yone → Ambessa
Kill · Sylas → Zilean
Building destroyed · Sylas · Inner turret
Kill · Zaahen → Sylas
Kill · Akshan → Nautilus
Kill · Ashe → Zaahen
Building destroyed · Ashe · Inner turret
Kill · Ashe → Nautilus
Kill · Akshan → Zaahen
Kill · Akshan → Lee Sin
Kill · Ambessa → Nautilus

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
23 / 6 / 4245,779g · 95,436 damage
PlayerKDA · KPDamageGold · CSItems
Ambessa champion portrait

Kisue9#123

Ambessa · Top

3 / 1 / 6

39.1% KP

23,436

24.6% share

9,015g

194 CS · 9.1/m

Sylas champion portrait

DNS 또이브#KR13

Sylas · Jungle

9 / 1 / 7

69.6% KP

23,371

24.5% share

10,905g

149 CS · 7/m

Akshan champion portrait

Practice Jg ID#KR1

Akshan · Mid

7 / 3 / 4

47.8% KP

20,327

21.3% share

9,595g

148 CS · 7/m

Ashe champion portrait

T1 Eclipse#2009

Ashe · ADC

4 / 1 / 10

60.9% KP

19,791

20.7% share

9,817g

180 CS · 8.5/m

Seraphine champion portrait

kingpo54#KR1

Seraphine · Support

0 / 0 / 15

65.2% KP

8,511

8.9% share

6,447g

33 CS · 1.6/m

Red side

Defeat
6 / 23 / 935,292g · 51,617 damage
PlayerKDA · KPDamageGold · CSItems
Zaahen champion portrait

Burdol#1225

Zaahen · Top

1 / 6 / 0

16.7% KP

17,114

33.2% share

7,397g

152 CS · 7.2/m

Lee Sin champion portrait

TOPKING#asd

Lee Sin · Jungle

0 / 2 / 4

66.7% KP

10,321

20% share

6,550g

127 CS · 6/m

Yone champion portrait

Pungyeon#0116

Yone · Mid

3 / 5 / 1

66.7% KP

13,254

25.7% share

8,735g

198 CS · 9.3/m

Zilean champion portrait

규니규니규니#KR1

Zilean · ADC

2 / 4 / 1

50% KP

6,587

12.8% share

8,070g

151 CS · 7.1/m

Nautilus champion portrait

신을저주해#4450

Nautilus · Support

0 / 6 / 3

50% KP

4,341

8.4% share

4,540g

19 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.