Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 128 days ago
13 / 8 / 9
K / D / A
66.7%
Kill participation
1,325
Damage / min
19,278g
660.6 gold / min
31
11 placed · 8 cleared
256
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdevil galio#hmbb
Galio · Top
3 / 8 / 10
39.4% KP
24,976
20.3% share
10,217g
206 CS · 7.1/m
Sole#CHG
Xin Zhao · Jungle
12 / 7 / 8
60.6% KP
16,069
13.1% share
12,192g
125 CS · 4.3/m
BRO Jesus#2009
Orianna · Mid
4 / 6 / 13
51.5% KP
32,749
26.7% share
11,101g
239 CS · 8.2/m
DNS 또이브#KR13
Miss Fortune · ADC
13 / 8 / 9
66.7% KP
38,668
31.5% share
19,278g
256 CS · 8.8/m
노겨맨#KR1
Rell · Support
1 / 9 / 26
81.8% KP
10,332
8.4% share
8,861g
20 CS · 0.7/m
Red side
Victory권지인#1215
Gragas · Top
5 / 3 / 8
34.2% KP
28,733
23.2% share
13,613g
235 CS · 8.1/m
Starseeker#0827
Qiyana · Jungle
7 / 4 / 4
28.9% KP
21,102
17% share
15,172g
240 CS · 8.2/m
lIlIIlIIlIIl#qwer
Irelia · Mid
13 / 8 / 4
44.7% KP
37,761
30.5% share
17,175g
278 CS · 9.5/m
열심히하는사람#123
Kai'Sa · ADC
10 / 9 / 10
52.6% KP
22,173
17.9% share
14,945g
184 CS · 6.3/m
금동몬스터#KR1
Poppy · Support
3 / 9 / 17
52.6% KP
14,033
11.3% share
10,056g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
