Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 128 days ago
15 / 2 / 22
K / D / A
58.7%
Kill participation
1,399.6
Damage / min
22,110g
640.6 gold / min
32
13 placed · 3 cleared
298
8.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory미안한데어쩌라고#KR1
Ambessa · Top
4 / 5 / 14
28.6% KP
23,855
12.6% share
15,021g
272 CS · 7.9/m
키아요#S T
Qiyana · Jungle
27 / 6 / 10
58.7% KP
46,000
24.3% share
21,773g
220 CS · 6.4/m
HLE Buddy#5812
Aurora · Mid
10 / 13 / 19
46% KP
43,045
22.7% share
14,216g
173 CS · 5/m
DNS 또이브#KR13
Jhin · ADC
15 / 2 / 22
58.7% KP
48,310
25.5% share
22,110g
298 CS · 8.6/m
의스장#0513
Skarner · Support
7 / 7 / 30
58.7% KP
28,001
14.8% share
12,916g
44 CS · 1.3/m
Red side
DefeatTOPKING#asd
Jayce · Top
6 / 12 / 6
36.4% KP
38,844
27.2% share
15,790g
288 CS · 8.3/m
Ivory#1012
Naafiri · Jungle
7 / 10 / 4
33.3% KP
26,331
18.4% share
14,869g
232 CS · 6.7/m
lIlIIlIIlIIl#qwer
Sylas · Mid
17 / 14 / 2
57.6% KP
39,406
27.6% share
16,814g
204 CS · 5.9/m
뮤 즈#КR1
Ezreal · ADC
2 / 11 / 8
30.3% KP
29,691
20.8% share
13,664g
255 CS · 7.4/m
렐복치#KR1
Rell · Support
1 / 16 / 12
39.4% KP
8,534
6% share
8,843g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
