Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 128 days ago
6 / 9 / 14
K / D / A
55.6%
Kill participation
837.6
Damage / min
13,921g
470.3 gold / min
14
9 placed · 2 cleared
195
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat의지박약무기력저능아고졸ADHD#ddddd
K'Sante · Top
9 / 6 / 4
41.9% KP
31,948
28.2% share
11,294g
183 CS · 6.2/m
refrain#jmy
Vi · Jungle
4 / 7 / 12
51.6% KP
13,938
12.3% share
10,644g
158 CS · 5.3/m
BRO Loki#0823
Sylas · Mid
8 / 11 / 4
38.7% KP
26,469
23.3% share
12,108g
214 CS · 7.2/m
NinjaKiwi#KoR
Lucian · ADC
10 / 8 / 6
51.6% KP
33,103
29.2% share
15,361g
269 CS · 9.1/m
BerrGod#KR3
Milio · Support
0 / 4 / 18
58.1% KP
7,982
7% share
8,157g
31 CS · 1/m
Red side
VictoryHLE 팬서#KR1
Gnar · Top
6 / 8 / 13
52.8% KP
31,663
22.5% share
13,854g
238 CS · 8/m
La La Land#라라랜드
Jax · Jungle
13 / 3 / 12
69.4% KP
32,477
23% share
17,116g
240 CS · 8.1/m
주인공#버 프
Yasuo · Mid
10 / 6 / 15
69.4% KP
41,353
29.3% share
15,488g
258 CS · 8.7/m
DNS 또이브#KR13
Ziggs · ADC
6 / 9 / 14
55.6% KP
24,794
17.6% share
13,921g
195 CS · 6.6/m
새우팔이소년#0206
Nautilus · Support
1 / 5 / 27
77.8% KP
10,672
7.6% share
9,347g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
