Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 126 days ago
2 / 6 / 8
K / D / A
62.5%
Kill participation
363.6
Damage / min
9,603g
371.3 gold / min
37
16 placed · 3 cleared
191
7.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhle pyeonsik#HLE
K'Sante · Top
1 / 3 / 4
19.2% KP
21,841
24.8% share
9,767g
226 CS · 8.7/m
戒骄戒躁不破不立#KR3
Diana · Jungle
10 / 3 / 11
80.8% KP
15,969
18.2% share
14,244g
192 CS · 7.4/m
Naruto#Helix
Yasuo · Mid
9 / 3 / 8
65.4% KP
22,044
25.1% share
13,113g
218 CS · 8.4/m
ioio2#KR1
Miss Fortune · ADC
5 / 4 / 9
53.8% KP
21,647
24.6% share
13,312g
252 CS · 9.7/m
kingpo54#KR1
Nautilus · Support
1 / 3 / 13
53.8% KP
6,456
7.3% share
7,680g
27 CS · 1/m
Red side
DefeatOnPi#온 피
Gwen · Top
2 / 5 / 1
18.8% KP
16,890
27.7% share
9,998g
233 CS · 9/m
DNS 또이브#KR13
Lee Sin · Jungle
2 / 6 / 8
62.5% KP
9,406
15.4% share
9,603g
191 CS · 7.4/m
Ding Liren#1992
Galio · Mid
4 / 5 / 7
68.8% KP
11,392
18.7% share
10,195g
199 CS · 7.7/m
sspop#KR2
Jhin · ADC
5 / 5 / 4
56.3% KP
11,824
19.4% share
11,932g
218 CS · 8.4/m
KRX Joker#A i
Camille · Support
3 / 5 / 9
75% KP
11,389
18.7% share
7,550g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
