Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 126 days ago
6 / 10 / 4
K / D / A
50%
Kill participation
518.7
Damage / min
11,819g
430.8 gold / min
42
11 placed · 4 cleared
160
5.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
1 / 13 / 6
35% KP
19,405
21.4% share
9,243g
199 CS · 7.3/m
DNS 또이브#KR13
Vi · Jungle
6 / 10 / 4
50% KP
14,231
15.7% share
11,819g
160 CS · 5.8/m
To X#wxz
Ryze · Mid
5 / 8 / 4
45% KP
23,068
25.4% share
11,016g
207 CS · 7.5/m
T1 Cypher#KR21
Miss Fortune · ADC
8 / 7 / 4
60% KP
22,117
24.3% share
15,547g
259 CS · 9.4/m
두근두근이두근#이두근
Maokai · Support
0 / 8 / 15
75% KP
12,035
13.2% share
7,694g
36 CS · 1.3/m
Red side
Victory이직로그#0904
Rumble · Top
12 / 4 / 18
66.7% KP
41,895
33.9% share
14,060g
204 CS · 7.4/m
evi#MioHF
Bel'Veth · Jungle
10 / 1 / 12
48.9% KP
16,822
13.6% share
15,109g
232 CS · 8.5/m
龙宫公主#김유빈
Master Yi · Mid
15 / 3 / 9
53.3% KP
31,433
25.5% share
14,610g
196 CS · 7.1/m
13남자여친구함#KR1
Senna · ADC
6 / 6 / 17
51.1% KP
16,785
13.6% share
13,075g
177 CS · 6.5/m
KRX Joker#A i
Bard · Support
2 / 6 / 28
66.7% KP
16,484
13.4% share
9,191g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
