Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 122 days ago
11 / 7 / 22
K / D / A
66%
Kill participation
840.8
Damage / min
18,671g
469.9 gold / min
72
31 placed · 7 cleared
233
5.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat간디도롤하면폭력#레문123
Renekton · Top
4 / 12 / 10
26.9% KP
30,868
16.5% share
12,938g
243 CS · 6.1/m
evi#MioHF
Naafiri · Jungle
18 / 10 / 10
53.8% KP
45,085
24.2% share
18,718g
277 CS · 7/m
Witt#123
Zoe · Mid
16 / 3 / 15
59.6% KP
64,108
34.4% share
18,896g
268 CS · 6.7/m
走心ovo#全能王
Tristana · ADC
8 / 14 / 13
40.4% KP
29,588
15.9% share
19,031g
271 CS · 6.8/m
충 치#충치1
Rengar · Support
6 / 11 / 30
69.2% KP
16,906
9.1% share
13,233g
29 CS · 0.7/m
Red side
VictoryKIRINJI#0826
Gangplank · Top
10 / 8 / 15
50% KP
64,273
29.3% share
20,306g
308 CS · 7.8/m
DNS 또이브#KR13
Lee Sin · Jungle
11 / 7 / 22
66% KP
33,408
15.2% share
18,671g
233 CS · 5.9/m
KRX AKaJe#MUR
Syndra · Mid
6 / 10 / 15
42% KP
35,755
16.3% share
16,710g
307 CS · 7.7/m
삘삘이#피루07
Yasuo · ADC
19 / 9 / 15
68% KP
57,610
26.3% share
21,614g
262 CS · 6.6/m
중승민#중센조
Pantheon · Support
4 / 18 / 21
50% KP
28,278
12.9% share
12,890g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
