Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 122 days ago
6 / 2 / 19
K / D / A
64.1%
Kill participation
690.8
Damage / min
11,060g
448.7 gold / min
44
16 placed · 8 cleared
154
6.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory欣的恋爱记#1314
Katarina · Top
16 / 2 / 7
59% KP
35,350
29.6% share
13,936g
189 CS · 7.7/m
DNS 또이브#KR13
Lee Sin · Jungle
6 / 2 / 19
64.1% KP
17,028
14.3% share
11,060g
154 CS · 6.2/m
LOVE WINS ALL#2006
Akali · Mid
6 / 2 / 12
46.2% KP
17,345
14.5% share
10,767g
211 CS · 8.6/m
Selfless#KR11
Vladimir · ADC
8 / 4 / 23
79.5% KP
39,016
32.7% share
14,191g
198 CS · 8/m
乌鲁木齐中路#Where
Nautilus · Support
3 / 6 / 26
74.4% KP
10,646
8.9% share
8,568g
21 CS · 0.9/m
Red side
DefeatT1 Jinbeom#KR3
K'Sante · Top
2 / 4 / 2
25% KP
15,948
19.6% share
10,166g
222 CS · 9/m
라쿤99#KR1
Jarvan IV · Jungle
6 / 9 / 4
62.5% KP
17,263
21.2% share
11,035g
146 CS · 5.9/m
KIFFEUR IS BACK#KR7
Kennen · Mid
2 / 8 / 5
43.8% KP
16,460
20.3% share
8,586g
180 CS · 7.3/m
Hebi#스케치
Cassiopeia · ADC
4 / 9 / 5
56.3% KP
23,942
29.5% share
9,658g
154 CS · 6.2/m
JeojuJezu#KR01
Alistar · Support
2 / 9 / 10
75% KP
7,637
9.4% share
7,057g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
