Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 122 days ago
21 / 3 / 19
K / D / A
81.6%
Kill participation
1,648.8
Damage / min
18,808g
599.9 gold / min
38
6 placed · 3 cleared
228
7.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마인크래트프#세체뽀
Poppy · Top
2 / 4 / 5
14.3% KP
12,623
9.4% share
10,980g
182 CS · 5.8/m
DNS 또이브#KR13
Sylas · Jungle
21 / 3 / 19
81.6% KP
51,691
38.4% share
18,808g
228 CS · 7.3/m
bububu#KR7
Qiyana · Mid
18 / 7 / 9
55.1% KP
36,795
27.4% share
14,451g
183 CS · 5.8/m
돗 개#진 돗
Senna · ADC
3 / 5 / 18
42.9% KP
15,856
11.8% share
13,368g
219 CS · 7/m
dlwirma#이지금
Camille · Support
5 / 9 / 12
34.7% KP
17,483
13% share
9,926g
42 CS · 1.3/m
Red side
DefeatAdam#1227
Darius · Top
10 / 3 / 3
46.4% KP
25,828
19.4% share
14,211g
245 CS · 7.8/m
Douyin Koe#KOE艾克
Ekko · Jungle
7 / 10 / 10
60.7% KP
34,032
25.6% share
13,789g
225 CS · 7.2/m
kanpohongchen#520
Jayce · Mid
9 / 12 / 6
53.6% KP
38,493
29% share
13,631g
223 CS · 7.1/m
벌 렁#낼 룽
Seraphine · ADC
2 / 11 / 11
46.4% KP
27,045
20.4% share
11,314g
206 CS · 6.6/m
미안 내가 못했어#나도알아
Lux · Support
0 / 14 / 12
42.9% KP
7,438
5.6% share
8,059g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
