Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 121 days ago
12 / 16 / 12
K / D / A
58.5%
Kill participation
1,174.8
Damage / min
15,002g
465.4 gold / min
41
9 placed · 4 cleared
163
5.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKimman#zxfkk
Varus · Top
10 / 10 / 7
30.4% KP
21,713
14.7% share
13,713g
188 CS · 5.8/m
ninkey#god
Kindred · Jungle
13 / 13 / 17
53.6% KP
33,067
22.4% share
16,377g
194 CS · 6/m
xiangshen1#KR1
Galio · Mid
12 / 7 / 20
57.1% KP
36,690
24.9% share
15,720g
237 CS · 7.4/m
LYON#09012
Caitlyn · ADC
12 / 4 / 13
44.6% KP
35,240
23.9% share
18,878g
339 CS · 10.5/m
bai se zh1 chuan#qwe1
Bard · Support
9 / 7 / 37
82.1% KP
20,624
14% share
14,179g
21 CS · 0.7/m
Red side
DefeatDiro#KR0
Yasuo · Top
3 / 10 / 9
29.3% KP
20,148
13.5% share
12,230g
243 CS · 7.5/m
DNS 또이브#KR13
Quinn · Jungle
12 / 16 / 12
58.5% KP
37,869
25.4% share
15,002g
163 CS · 5.1/m
抖音王纪超#26号首秀
Xerath · Mid
16 / 8 / 9
61% KP
41,846
28.1% share
17,686g
267 CS · 8.3/m
Pasta La Vista#31415
Vel'Koz · ADC
9 / 7 / 13
53.7% KP
41,785
28.1% share
15,346g
211 CS · 6.5/m
走心ovo#全能王
Alistar · Support
1 / 15 / 21
53.7% KP
7,197
4.8% share
8,937g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
