Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 121 days ago
5 / 9 / 9
K / D / A
40%
Kill participation
769.9
Damage / min
14,018g
384.4 gold / min
54
10 placed · 8 cleared
198
5.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
3 / 12 / 8
28.9% KP
29,505
18.5% share
14,677g
257 CS · 7/m
Na병현#2001
Lee Sin · Jungle
10 / 6 / 12
57.9% KP
28,881
18.1% share
16,673g
271 CS · 7.4/m
정상을 향한 도전#No1
Akali · Mid
10 / 5 / 7
44.7% KP
37,102
23.3% share
14,175g
233 CS · 6.4/m
meviusskybluelon#gs6mg
Jhin · ADC
10 / 7 / 10
52.6% KP
44,659
28% share
18,539g
328 CS · 9/m
DNS Quantum#KR 1
Bard · Support
5 / 5 / 18
60.5% KP
19,407
12.2% share
10,851g
25 CS · 0.7/m
Red side
VictoryTOPKING#asd
Irelia · Top
18 / 4 / 5
65.7% KP
52,991
32.7% share
23,591g
383 CS · 10.5/m
DNS 또이브#KR13
Naafiri · Jungle
5 / 9 / 9
40% KP
28,075
17.3% share
14,018g
198 CS · 5.4/m
FLY Gryffinn#FLY
Vex · Mid
4 / 13 / 6
28.6% KP
36,301
22.4% share
13,446g
230 CS · 6.3/m
Best#Worst
Senna · ADC
8 / 4 / 14
62.9% KP
35,129
21.7% share
21,221g
292 CS · 8/m
사람 안 믿어#KR1
Poppy · Support
0 / 9 / 10
28.6% KP
9,541
5.9% share
9,296g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
