Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 121 days ago
7 / 2 / 15
K / D / A
55%
Kill participation
798.5
Damage / min
13,676g
484.7 gold / min
52
22 placed · 4 cleared
191
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeoNM#KR2
Karthus · Top
13 / 5 / 13
65% KP
37,318
29% share
14,289g
226 CS · 8/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 2 / 15
55% KP
22,531
17.5% share
13,676g
191 CS · 6.8/m
날아라#0115
Ahri · Mid
6 / 0 / 11
42.5% KP
21,208
16.5% share
12,546g
240 CS · 8.5/m
소년가장 원딜#KR1
Jhin · ADC
11 / 3 / 10
52.5% KP
26,115
20.3% share
16,507g
240 CS · 8.5/m
cold world#kr33
Camille · Support
3 / 4 / 18
52.5% KP
21,696
16.8% share
10,080g
26 CS · 0.9/m
Red side
Defeat타 잔#KR1
Olaf · Top
3 / 12 / 5
57.1% KP
20,795
21.6% share
10,838g
210 CS · 7.4/m
상현 2 차식#무한성
Rek'Sai · Jungle
2 / 7 / 9
78.6% KP
14,556
15.1% share
10,195g
176 CS · 6.2/m
OnPi#온 피
Syndra · Mid
3 / 5 / 1
28.6% KP
31,328
32.5% share
11,738g
267 CS · 9.5/m
문어아사랑해I#KR1
Yunara · ADC
3 / 10 / 5
57.1% KP
22,142
23% share
11,718g
223 CS · 7.9/m
ZORN#E500
Soraka · Support
3 / 7 / 10
92.9% KP
7,566
7.8% share
8,013g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
