Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 120 days ago
7 / 12 / 12
K / D / A
45.2%
Kill participation
801
Damage / min
19,888g
505.8 gold / min
39
12 placed · 7 cleared
264
6.7 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
6
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Ambessa · Top
5 / 12 / 6
24.4% KP
19,694
11% share
14,093g
224 CS · 5.7/m
La La Land#라라랜드
Lee Sin · Jungle
7 / 8 / 19
57.8% KP
27,565
15.4% share
15,966g
228 CS · 5.8/m
손건히#KR1
Orianna · Mid
6 / 7 / 16
48.9% KP
37,029
20.6% share
14,348g
209 CS · 5.3/m
HLE Gumayusi#0298
Ezreal · ADC
23 / 9 / 13
80% KP
80,868
45.1% share
24,868g
338 CS · 8.6/m
hell4adise#KR11
Karma · Support
4 / 6 / 31
77.8% KP
14,284
8% share
13,535g
41 CS · 1/m
Red side
Victory이직로그#0904
Irelia · Top
20 / 7 / 13
78.6% KP
51,388
30.7% share
24,952g
370 CS · 9.4/m
Juhana#OMG
Nocturne · Jungle
2 / 7 / 12
33.3% KP
17,263
10.3% share
15,432g
266 CS · 6.8/m
Pungyeon#0116
Ryze · Mid
12 / 7 / 11
54.8% KP
55,473
33.1% share
22,928g
427 CS · 10.9/m
DNS 또이브#KR13
Tristana · ADC
7 / 12 / 12
45.2% KP
31,493
18.8% share
19,888g
264 CS · 6.7/m
DNS Quantum#KR 1
Yuumi · Support
1 / 12 / 30
73.8% KP
11,850
7.1% share
12,481g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
