Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Defeat
Ranked Solo/Duo · 118 days ago
5 / 8 / 2
K / D / A
46.7%
Kill participation
476.4
Damage / min
10,905g
399.7 gold / min
49
10 placed · 9 cleared
183
6.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiangChen#0611
Rumble · Top
7 / 3 / 8
45.5% KP
32,744
23.5% share
11,402g
177 CS · 6.5/m
타 잔#KR1
Qiyana · Jungle
11 / 4 / 10
63.6% KP
32,115
23% share
16,200g
211 CS · 7.7/m
Milica#77777
Ryze · Mid
7 / 1 / 7
42.4% KP
33,455
24% share
12,834g
255 CS · 9.3/m
Haru#0603
Lucian · ADC
6 / 2 / 10
48.5% KP
31,491
22.6% share
13,867g
260 CS · 9.5/m
Chinwan#小秦王
Pyke · Support
2 / 5 / 14
48.5% KP
9,789
7% share
8,642g
24 CS · 0.9/m
Red side
Defeat14小孩幻想赢对线#4453
Ambessa · Top
1 / 7 / 6
46.7% KP
16,155
20.1% share
9,263g
209 CS · 7.7/m
DNS 또이브#KR13
Kindred · Jungle
5 / 8 / 2
46.7% KP
12,997
16.1% share
10,905g
183 CS · 6.7/m
RaiderGO#TWTV0
Dr. Mundo · Mid
2 / 2 / 6
53.3% KP
20,962
26% share
10,084g
215 CS · 7.9/m
명치에팔콘펀치꽂는이도윤#KR1
Mel · ADC
7 / 8 / 3
66.7% KP
23,470
29.1% share
13,716g
228 CS · 8.4/m
니 아#KR00
Nautilus · Support
0 / 8 / 9
60% KP
6,984
8.7% share
6,763g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
