Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 116 days ago
7 / 4 / 10
K / D / A
44.7%
Kill participation
828.5
Damage / min
18,180g
451.5 gold / min
82
14 placed · 16 cleared
278
6.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
5
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이직로그#0904
Gnar · Top
8 / 5 / 3
28.9% KP
29,184
18.5% share
16,156g
280 CS · 7/m
DNS 또이브#KR13
Qiyana · Jungle
7 / 4 / 10
44.7% KP
33,361
21.2% share
18,180g
278 CS · 6.9/m
구름다리농장#0120
Viktor · Mid
9 / 4 / 14
60.5% KP
37,501
23.8% share
18,325g
309 CS · 7.7/m
T1 Eclipse#2009
Mel · ADC
13 / 1 / 11
63.2% KP
43,312
27.5% share
21,718g
374 CS · 9.3/m
Cecilia#1325
Nautilus · Support
1 / 6 / 28
76.3% KP
14,139
9% share
12,708g
31 CS · 0.8/m
Red side
DefeatRaiderGO#TWTV0
Kayle · Top
8 / 4 / 6
70% KP
19,966
18.5% share
20,516g
434 CS · 10.8/m
Grizzly#KR3
Poppy · Jungle
3 / 4 / 8
55% KP
14,699
13.6% share
13,023g
207 CS · 5.1/m
srysrymb#1065
Syndra · Mid
2 / 11 / 7
45% KP
34,669
32.1% share
14,660g
321 CS · 8/m
NinjaKiwi#KoR
Caitlyn · ADC
2 / 10 / 5
35% KP
21,198
19.6% share
17,582g
325 CS · 8.1/m
KRX Joker#A i
Camille · Support
5 / 9 / 7
60% KP
17,639
16.3% share
12,329g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
